Post by Herc on Sept 21, 2016 12:01:31 GMT -5
NAME: Hercules
ALIGNMENT: Unprincipled
MDC: 40,000 (8,000 on Rifts Earth and most Dimensions)
SDC (On non-MDC worlds): 2,500
HP (On non-MDC worlds): 1,500
Size: 6'10"
Weight: 500 lbs, all muscle
ATTRIBUTES
Intelligence Quotient: 18
Mental Endurance: 22
Mental Affinity: 21
Physical Strength: 70
Physical Prowess: 24
Physical Endurance: 30
Physical Beauty: 16
Speed: 50 (35 MPH)
Horror Factor: 12 if Hercules demonstrates his incredible strength or is recognized by an old opponent
PPE (Potential Psychic Energy): 100
ISP (Inner Strength Points): 100
Experience Level: 12th-Level Warrior
NATURAL ABILITIES:
* Bio-Regenerate 2d6x10 MDC/Minute (4 Rounds; Can completely regenerate severed limbs)
* Dimensional Teleport 34%
* Does not breathe air
* Healing Touch (Restores 6d6x10 HP or 1d4 MDC, usable 1/Minute [4 Rounds])
* Keen Vision and Hearing
* Leap 40ft high and 60ft across
* Resistant to Cold and Fire (Half Damage)
* Resistant to Drugs/Poisons/Toxins (Half Damage, Half Duration, and Half Effect)
* See the Invisible
* Teleport Self 65%
MAGIC: ((NONE))
PSIONICS: Sense Magic, Mind Block, and Mind Block Auto-Defense
BONUSES: +7 to Strike; +10 to Parry; +10 to Dodge; +8 to Pull Punch; +8 to Roll with Fall/Impact/Punch; +45 to SDC Damage; +8 to Save vs Magic; +5 to Save vs Psionics
COMBAT SKILLS: Hand to Hand: Martial Arts
NUMBER OF ATTACKS/DAMAGE: 8 by Hand to Hand Combat
- Restrained Punch - 2d4 MD
- Full Strength Punch - 2d4x10 MD
- Power Punch - 4d4x10 MD
- Kick - 2d4x10 MD
- Throw - 1d4x10 MD, plus the victim loses Initiative and one Attack/Action
- Crush/Squeeze - 1d4x10 MD
SKILLS OF NOTE:
Language: Atlantean 90%
Language: Dragonese/Elven 90%
Language: Euro 90%
Language: Greek 90%
Language: Italian 90%
Language: American 65%
Language: Spanish 65%
Literacy: Atlantean 90%
Literacy: Dragonese/Elven 90%
Literacy: Euro 90%
Literacy: Greek 90%
Literacy: Italian 90%
Literacy: American 65%
Literacy: Spanish 65%
Detect Ambush 90%
Detect Concealment 90%
Tracking (Humans and Robots) 90%
Horsemanship (General) 90%
First Aid 90%
Athletics (General)
Boxing
Climbing 90%
Swimming 90%
Demon and Monster Lore 90%
Weapon Proficiency: Archery and Targeting
Weapon Proficiency: Bow and Arrow
Weapon Proficiency: Sword
Track and Trap Animals 90%
Wilderness Survival 90%
DESCRIPTION: Hercules is a tall, immensely broad humanoid with curly black hair and beard. He often wears a cloak made up of the skin of a lion and dresses with a short tunic that only covers one half of his torso. While he may wear gauntlets and arm and leg bands, he usually avoids wearing any type of restrictive armor.
WEAPONS AND EQUIPMENT:
- The Bow of Hercules: This is an indestructible Holy Weapon. Only Hercules can use all of its powers. A minimum PS of 24 is necessary to even use the Bow. For anybody other than Hercules, the Bow does 2d6 MD with double the typical range (1,200ft). For Hercules, it inflicts 1d4x10 MD, has a range of 2,000ft, and does Triple Damage to Alien Intelligences, Demons, and Vampires!
- The Fur of the Nemean Lion: The Nemean Lion was a unique monster whose indestructible skin could not be pierced by any weapon. Hercules killed the lion by strangling him, and then he took to wearing its skin as armor. Any sharp weapon attacks, including swords, arrows, etc., do no damage, Energy attacks do half damage. Blunt/Kinetic attacks, punches, kicks, falls, and explosive impact do full damage.
ALIGNMENT: Unprincipled
MDC: 40,000 (8,000 on Rifts Earth and most Dimensions)
SDC (On non-MDC worlds): 2,500
HP (On non-MDC worlds): 1,500
Size: 6'10"
Weight: 500 lbs, all muscle
ATTRIBUTES
Intelligence Quotient: 18
Mental Endurance: 22
Mental Affinity: 21
Physical Strength: 70
Physical Prowess: 24
Physical Endurance: 30
Physical Beauty: 16
Speed: 50 (35 MPH)
Horror Factor: 12 if Hercules demonstrates his incredible strength or is recognized by an old opponent
PPE (Potential Psychic Energy): 100
ISP (Inner Strength Points): 100
Experience Level: 12th-Level Warrior
NATURAL ABILITIES:
* Bio-Regenerate 2d6x10 MDC/Minute (4 Rounds; Can completely regenerate severed limbs)
* Dimensional Teleport 34%
* Does not breathe air
* Healing Touch (Restores 6d6x10 HP or 1d4 MDC, usable 1/Minute [4 Rounds])
* Keen Vision and Hearing
* Leap 40ft high and 60ft across
* Resistant to Cold and Fire (Half Damage)
* Resistant to Drugs/Poisons/Toxins (Half Damage, Half Duration, and Half Effect)
* See the Invisible
* Teleport Self 65%
MAGIC: ((NONE))
PSIONICS: Sense Magic, Mind Block, and Mind Block Auto-Defense
BONUSES: +7 to Strike; +10 to Parry; +10 to Dodge; +8 to Pull Punch; +8 to Roll with Fall/Impact/Punch; +45 to SDC Damage; +8 to Save vs Magic; +5 to Save vs Psionics
COMBAT SKILLS: Hand to Hand: Martial Arts
NUMBER OF ATTACKS/DAMAGE: 8 by Hand to Hand Combat
- Restrained Punch - 2d4 MD
- Full Strength Punch - 2d4x10 MD
- Power Punch - 4d4x10 MD
- Kick - 2d4x10 MD
- Throw - 1d4x10 MD, plus the victim loses Initiative and one Attack/Action
- Crush/Squeeze - 1d4x10 MD
SKILLS OF NOTE:
Language: Atlantean 90%
Language: Dragonese/Elven 90%
Language: Euro 90%
Language: Greek 90%
Language: Italian 90%
Language: American 65%
Language: Spanish 65%
Literacy: Atlantean 90%
Literacy: Dragonese/Elven 90%
Literacy: Euro 90%
Literacy: Greek 90%
Literacy: Italian 90%
Literacy: American 65%
Literacy: Spanish 65%
Detect Ambush 90%
Detect Concealment 90%
Tracking (Humans and Robots) 90%
Horsemanship (General) 90%
First Aid 90%
Athletics (General)
Boxing
Climbing 90%
Swimming 90%
Demon and Monster Lore 90%
Weapon Proficiency: Archery and Targeting
Weapon Proficiency: Bow and Arrow
Weapon Proficiency: Sword
Track and Trap Animals 90%
Wilderness Survival 90%
DESCRIPTION: Hercules is a tall, immensely broad humanoid with curly black hair and beard. He often wears a cloak made up of the skin of a lion and dresses with a short tunic that only covers one half of his torso. While he may wear gauntlets and arm and leg bands, he usually avoids wearing any type of restrictive armor.
WEAPONS AND EQUIPMENT:
- The Bow of Hercules: This is an indestructible Holy Weapon. Only Hercules can use all of its powers. A minimum PS of 24 is necessary to even use the Bow. For anybody other than Hercules, the Bow does 2d6 MD with double the typical range (1,200ft). For Hercules, it inflicts 1d4x10 MD, has a range of 2,000ft, and does Triple Damage to Alien Intelligences, Demons, and Vampires!
- The Fur of the Nemean Lion: The Nemean Lion was a unique monster whose indestructible skin could not be pierced by any weapon. Hercules killed the lion by strangling him, and then he took to wearing its skin as armor. Any sharp weapon attacks, including swords, arrows, etc., do no damage, Energy attacks do half damage. Blunt/Kinetic attacks, punches, kicks, falls, and explosive impact do full damage.