Post by Ares on Jun 1, 2010 8:28:32 GMT -5
Deity Powers - General
The majority of these powers are given abilities, that meaning they are abilities that all gods possess innately. However on this list there will be some abilities which are not given, and MUST be chosen on your character sheet. There will also be a listing of powers specific to each type of god/goddess. (for example weather deities will have access to a special set of powers related to their domian(weather) and so on).
Swiftness of Angels: Despite its name, this ability is the ability of the god/goddess to move at unimaginable speeds. Whether in combat or simply in motion, the god/goddess is able to effect movement at blinding speeds. (Given Ability)
Teleportation: The main mode of transport for the majority of the gods/goddesses. They are capable of travelling from any locale to another in the blink of an eye. (Given Ability)
Strength of the gods: All deities are imbued with strength beyond that of mortal man. From birth gods/goddesses are capable of performing feats of immense strength. Hurling anything from a large boulder to a colossus would be nothing to a god.(Given Ability)
Veil of Invisibility: Rarely seen by mortal eyes, deities have the ability to conceal their presence from all mortals. (Given Ability)
Shape shifting: All of the gods posses the ability to transform themselves...change their appearance. The god/goddess my choose to either appear as another individual(real or purely invented) or some other type of being(i.e. a bird). The deity also may elect to transform into any object or objects depending upon his/her power level. For our purposes the below will detail at which level and how the player may access this ability:(Given Ability)
Lesser deity- The god/goddess may transform his/her self into another individual(real or invented).
Intermediate deity- The god/goddess may transform his/her self into another individual, and into one other life form.
Greater deity and Elder deity- At this level the god/goddess has fully mastered this ability and is able to transform his/her self into another individual, another being, or any inanimate object or objects (i.e. a rain storm)
Gift of Knowing: This ability allows the deity to sense the nature of any being...be it mortal, god, valkyrie or what have you. The god/goddess will know the nature of the creature instantly. (certain powerful beings for example..extra-planer gods...will be perceived as an unknown, yet old, powerful being) This ability allows the god/goddess to see behind a being who's altered his/her form. (lesser deities will NOT be able to id deities of greater level than themselves, unless allowed by said greater deity)(Given Ability)
Far sight: A rare ability, one that only the most elder of the gods possess and then, not even all of them. It allows the god/goddess to see the future clearly, and interpret future events.
Time Travel: Each god/goddess has the ability to travel backwards and forwards in time. The below will detail how far back/forward each level is capable of travelling.(This power will ONLY be given out at Triad discretion)
Lesser deity- May travel backwards or forwards in time a span of 50 years either direction from the present
Intermediate deity- May travel backwards or forwards in time a span of 100yrs either direction from the present.
Greater deity and above- May travel backwards or forward in time an unlimited amount of years either direction from the present.
Conjure the Elements: Simply the ability of the god/goddess to create and control the elements of nature. The below will detail each deity levels ability to control the elements.(Depending on the deities domain he/she maybe afforded more control and elements. I.e. a deity such a Zeus..who's domain is weather would have more control and more elements.)(Given ability)
Lesser deity- Can conjure and control one element completely.
Intermediate deity- Can conjure and control two elements completely.
Greater deity- Can conjure and control three elements completely
Elder deity/Extra planer- Can conjure and control up to five elements completely
Lightning Bolt: The ability of the god/goddess to create a powerful bolt of lightning from his/her hand. This ability, unlike the ability to conjure the elements is used primarily as a weapon (though the conjure the elements form can be as well) With each advancing deity level this ability increases in power and becomes more deadly.(Given ability)
Lesser deity- can create a bolt capable of stunning an immortal of equal or lesser power, and capable of killing a mortal.
Intermediate- can create a bolt capable of stunning an immortal of equal or lesser power, and capable of killing a mortal.
Greater/Elder/Extra Planer- can create multiple bolts and not necessarily from their hands (i.e. may use eyes) Their bolts are capable of serious injuring immortals of equal power and lesser...and incinerating a mortal instantly.
Telekinesis: The ability of the god or goddess to move individuals or objects simply with the power of their mind. The god/goddess may also use this ability to grasp and hold and object/individual as if they had actually laid their hands on said object/individual.(i.e. can choke a person with the use of this ability without putting hands on them) This ability also allows god/goddess to deliver punches to an individual as if they had actually punched said individual. This ability progresses with the level of the deity, and the below details the progression: (given ability)
Lesser deity- The god/goddess is able to move up to 3 objects simultaneously. The god/goddess is able to move said objects a distance of 15ft.
Intermediate deity- The god/goddess is able to move up to 6 objects simultaneously. The god/goddess is able to move said objects a distance of 25ft. At this level the god or goddess is able to grasp objects or individuals as if they were using their hands.
Greater deity- The god/goddess is able to move up to 10 objects simultaneously.A distance of 30ft..The god/goddess is also able to use their ability at this point to deliver telekenetic blows to a target.
Touch of Power: The ability of a god/goddess to create an energy ball in his/her hand. The energy created when directed and released carries a great force and is sufficient to propell any target hit backwards on onto the ground. Leaving said target stunned for the next two posts.(Given ability for Elder deities)
Suspension: The ability of the god/goddess to suspend the effects of a power used against them for 24hrs. Said power will be "suspended" for 24hrs, and it's effect will activate after that time period. Giving the god/goddess plenty of time to defend against the power.(given ability for elder deities)
Deity Dispell: The ability of the god/goddess to negate any magical force leveled at them simply by the force of his/her own will. This ability may only be used by the god/goddess against a target of lesser level or the deities will would not be sufficient to negate the magical force.(in short a weaker gods power could be neutralized by a god of greater power..) This power will hold in effect until the god who utilized it withdraws it or it's broken by the god loosing concentration.
Bestow the godhead(or stip): An ability reserved only for the most elder of gods. This ability allows the god/goddess to draw on their own godhood and create a new god/goddess. The created god/goddess will be a god/goddess in their own right, and their powers will manifest accordingly.(meaning just because a war god created them..they won't necessarily be a war god)*NOTE* This power may only be taken by Elder gods, and is available only at Triad discretion!
To Hear the Faithful: The ability of the god/goddess to hear the thoughts of mortals who are dedicated to that particular god. The god/goddess can hear these thoughts regardless to the amount of distance between the mortal and his/her self. This is useful for when a particular mortal may be in need of their god’s assistance.
Healing Touch: The ability of the god/goddess to heal the wounds of an individual through touch. This ability may be used to bring a mortal back from the brink of death. It can NOT be used to heal one’s self.
Strength from the Faithful: The ability of the god/goddess to gain strength from the belief of their followers. This power is very useful, and may allow a lesser deity to advance in level should he/she gain adequate amount of followers. *NOTES* This power when used in the god/goddesses temple will cause him/her to enjoy a power boost. All abilities will be magnified 2x (i.e. the distance of a telekinetic push would be increased to 50 ft from 25). The number of followers that will allow a deity to advance in level shall be determined by Triad.
The above powers credited to Greymalkin.[/color]
The majority of these powers are given abilities, that meaning they are abilities that all gods possess innately. However on this list there will be some abilities which are not given, and MUST be chosen on your character sheet. There will also be a listing of powers specific to each type of god/goddess. (for example weather deities will have access to a special set of powers related to their domian(weather) and so on).
Swiftness of Angels: Despite its name, this ability is the ability of the god/goddess to move at unimaginable speeds. Whether in combat or simply in motion, the god/goddess is able to effect movement at blinding speeds. (Given Ability)
Teleportation: The main mode of transport for the majority of the gods/goddesses. They are capable of travelling from any locale to another in the blink of an eye. (Given Ability)
Strength of the gods: All deities are imbued with strength beyond that of mortal man. From birth gods/goddesses are capable of performing feats of immense strength. Hurling anything from a large boulder to a colossus would be nothing to a god.(Given Ability)
Veil of Invisibility: Rarely seen by mortal eyes, deities have the ability to conceal their presence from all mortals. (Given Ability)
Shape shifting: All of the gods posses the ability to transform themselves...change their appearance. The god/goddess my choose to either appear as another individual(real or purely invented) or some other type of being(i.e. a bird). The deity also may elect to transform into any object or objects depending upon his/her power level. For our purposes the below will detail at which level and how the player may access this ability:(Given Ability)
Lesser deity- The god/goddess may transform his/her self into another individual(real or invented).
Intermediate deity- The god/goddess may transform his/her self into another individual, and into one other life form.
Greater deity and Elder deity- At this level the god/goddess has fully mastered this ability and is able to transform his/her self into another individual, another being, or any inanimate object or objects (i.e. a rain storm)
Gift of Knowing: This ability allows the deity to sense the nature of any being...be it mortal, god, valkyrie or what have you. The god/goddess will know the nature of the creature instantly. (certain powerful beings for example..extra-planer gods...will be perceived as an unknown, yet old, powerful being) This ability allows the god/goddess to see behind a being who's altered his/her form. (lesser deities will NOT be able to id deities of greater level than themselves, unless allowed by said greater deity)(Given Ability)
Far sight: A rare ability, one that only the most elder of the gods possess and then, not even all of them. It allows the god/goddess to see the future clearly, and interpret future events.
Time Travel: Each god/goddess has the ability to travel backwards and forwards in time. The below will detail how far back/forward each level is capable of travelling.(This power will ONLY be given out at Triad discretion)
Lesser deity- May travel backwards or forwards in time a span of 50 years either direction from the present
Intermediate deity- May travel backwards or forwards in time a span of 100yrs either direction from the present.
Greater deity and above- May travel backwards or forward in time an unlimited amount of years either direction from the present.
Conjure the Elements: Simply the ability of the god/goddess to create and control the elements of nature. The below will detail each deity levels ability to control the elements.(Depending on the deities domain he/she maybe afforded more control and elements. I.e. a deity such a Zeus..who's domain is weather would have more control and more elements.)(Given ability)
Lesser deity- Can conjure and control one element completely.
Intermediate deity- Can conjure and control two elements completely.
Greater deity- Can conjure and control three elements completely
Elder deity/Extra planer- Can conjure and control up to five elements completely
Lightning Bolt: The ability of the god/goddess to create a powerful bolt of lightning from his/her hand. This ability, unlike the ability to conjure the elements is used primarily as a weapon (though the conjure the elements form can be as well) With each advancing deity level this ability increases in power and becomes more deadly.(Given ability)
Lesser deity- can create a bolt capable of stunning an immortal of equal or lesser power, and capable of killing a mortal.
Intermediate- can create a bolt capable of stunning an immortal of equal or lesser power, and capable of killing a mortal.
Greater/Elder/Extra Planer- can create multiple bolts and not necessarily from their hands (i.e. may use eyes) Their bolts are capable of serious injuring immortals of equal power and lesser...and incinerating a mortal instantly.
Telekinesis: The ability of the god or goddess to move individuals or objects simply with the power of their mind. The god/goddess may also use this ability to grasp and hold and object/individual as if they had actually laid their hands on said object/individual.(i.e. can choke a person with the use of this ability without putting hands on them) This ability also allows god/goddess to deliver punches to an individual as if they had actually punched said individual. This ability progresses with the level of the deity, and the below details the progression: (given ability)
Lesser deity- The god/goddess is able to move up to 3 objects simultaneously. The god/goddess is able to move said objects a distance of 15ft.
Intermediate deity- The god/goddess is able to move up to 6 objects simultaneously. The god/goddess is able to move said objects a distance of 25ft. At this level the god or goddess is able to grasp objects or individuals as if they were using their hands.
Greater deity- The god/goddess is able to move up to 10 objects simultaneously.A distance of 30ft..The god/goddess is also able to use their ability at this point to deliver telekenetic blows to a target.
Touch of Power: The ability of a god/goddess to create an energy ball in his/her hand. The energy created when directed and released carries a great force and is sufficient to propell any target hit backwards on onto the ground. Leaving said target stunned for the next two posts.(Given ability for Elder deities)
Suspension: The ability of the god/goddess to suspend the effects of a power used against them for 24hrs. Said power will be "suspended" for 24hrs, and it's effect will activate after that time period. Giving the god/goddess plenty of time to defend against the power.(given ability for elder deities)
Deity Dispell: The ability of the god/goddess to negate any magical force leveled at them simply by the force of his/her own will. This ability may only be used by the god/goddess against a target of lesser level or the deities will would not be sufficient to negate the magical force.(in short a weaker gods power could be neutralized by a god of greater power..) This power will hold in effect until the god who utilized it withdraws it or it's broken by the god loosing concentration.
Bestow the godhead(or stip): An ability reserved only for the most elder of gods. This ability allows the god/goddess to draw on their own godhood and create a new god/goddess. The created god/goddess will be a god/goddess in their own right, and their powers will manifest accordingly.(meaning just because a war god created them..they won't necessarily be a war god)*NOTE* This power may only be taken by Elder gods, and is available only at Triad discretion!
To Hear the Faithful: The ability of the god/goddess to hear the thoughts of mortals who are dedicated to that particular god. The god/goddess can hear these thoughts regardless to the amount of distance between the mortal and his/her self. This is useful for when a particular mortal may be in need of their god’s assistance.
Healing Touch: The ability of the god/goddess to heal the wounds of an individual through touch. This ability may be used to bring a mortal back from the brink of death. It can NOT be used to heal one’s self.
Strength from the Faithful: The ability of the god/goddess to gain strength from the belief of their followers. This power is very useful, and may allow a lesser deity to advance in level should he/she gain adequate amount of followers. *NOTES* This power when used in the god/goddesses temple will cause him/her to enjoy a power boost. All abilities will be magnified 2x (i.e. the distance of a telekinetic push would be increased to 50 ft from 25). The number of followers that will allow a deity to advance in level shall be determined by Triad.
The above powers credited to Greymalkin.[/color]